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Duke nukem 3d expansions sets
Duke nukem 3d expansions sets









duke nukem 3d expansions sets
  1. Duke nukem 3d expansions sets archive#
  2. Duke nukem 3d expansions sets code#
  3. Duke nukem 3d expansions sets free#

I guess the requirement was changed as in LD you can stop it quite easily with just generic projectiles. Once the reactor is destroyed (or the placed sprite in LD), the effect halts. This effect works with retail AND lameduke, the main difference is that the retail version accepts only the reactor sprite inside it before it starts working. In the end this combines roughly 3 different SEs in to one, along with the variable speed for directions which is not really seen elsewhere. What makes this different is that this SE also acts as a pivot sprite. Movement speed is slightly faster when the piston goes down and slower when it goes up.Ģ) It applies rotation to the sector, which is the usual rotation. The piston will start moving up and will remain at the roof level unless there is another (any) sprite in the same sector. One of the videos suggested that it was combined with the vacuum at one point, possibly the room would have that applied until it got fully shut.įound another one, as far as I know, this is unused even in LD levels.ġ) Piston, once the level starts it will lower the roof of the sector to floor level. Makes the sector go shut (from top) if it detects that a glass was broken inside it. While infosuite refers it to as the turret, it's obvious what it was meant to be. (If you want to play without a timetracker - run duke3d. Run the game from the Steam library if you want the timetracker to work.

Duke nukem 3d expansions sets archive#

Having multiple of these chained gives the illusion of moving escalator steps.Īnother effect that is pretty buggy but gets used on E1L7 and E1L8 maps in lameduke. Unzip the contents of the archive into the game folder, agreeing to replace the files (SteamsteamappscommonDuke Nukem 3D Twentieth Anniversary World Tour) 3. I suggest reading the URL for more information.Ī rather buggy effect that raises and moves a single child sector in a certain direction before resetting it's position instantly. There are other effects that got unused in the final game but actually exist in some of the maps in lameduke so you get to see them in their "natural habitat" :) Now every affected sector that is over or under water has to have the same hitag.Ĭreate a single SE 23 sprite that will determine the height that the water will rise in to on the dry pool sector.įor reference: Dry sector - Dry sector in editor - Underwater sector Unlike a typical divable water, the top side must be dry and lowered to the same height as the bottom of the underwater sector for the least glitchy outcome. Link these in a typical SE7 water transport fashion.

Duke nukem 3d expansions sets free#

This can be split in to as many child sectors as you wish.Ĭreate the underwater section of the pool, same as above, you are free to split this one.

duke nukem 3d expansions sets

> Biggest bug is that the underwater sector also has it's floor texture changed in to a water texture but it's not divable.Ĭreate an empty pool, this will be the flooding sector. > Flooding process starts once the player gets in the sector. > As a side effect, Sector #0 gets lowered to the same height as the bottom of the dry pool. > Diving itself works the same as normal SE7 underwater transport. This will drag all in various enemies and other objects such as explosion sprites.Ī rather buggy effect that changes a dry sector to divable water while flooding it to a set height. When paired with a typical SE15 sliding door, the point where the SE is at will be the source of the vacuum. The expansion added the 4th episode 'The Birth' consisting of 11 new levels, and introduced a new weapon (the Microwave Expander), two new. SE 18 - Vacuum, Similar to the one seen in various videos. In the wake of Duke Nukem 3D's success, the game received four expansion packs: Plutonium Pak was the first expansion pack for Duke Nukem 3D and the only one created by 3D Realms themselves. While these are useless now, it still interesting to see what different ideas they had in mind before overwriting these slots with other stuff.

Duke nukem 3d expansions sets code#

The package also comes with an option for developer commentary, improved textures and lighting (that you can toggle on or off), and Duke Nukem 3D's first expansion.At least these two effects exist in the LD code that don't exist in the final version, there might even be more. John, the voice of the original Duke, is once again spouting lines about busty babes and kickin' ass. Duke Nukem 3D composer Lee Jackson is back on board, and John St. For one, original designers Allen Blum III and Richard "Levelord" Gray made eight new levels that send Duke fightin' 'round the world from San Francisco and Moscow to Amsterdam and Egypt. This release at least has some features that set it apart. And now, 20 years later, Gearbox is releasing its own take called the Duke Nukem 3D: 20th Anniversary World Tour. Last year's serviceable Duke Nukem 3D: Megaton Edition published by Devolver Digital, a facelift of 1996's Duke Nukem 3D, got pulled from digital shelves after the rights shifted to Gearbox Software. After years in development hell, 2011's Duke Nukem Forever failed to live up to most players' expectations. Poor Duke Nukem has had a rough time of it since the late '90s, and it's not just because he's always out of bubble gum.











Duke nukem 3d expansions sets